Funny article in the Washingtonpost about those expensive inaguration appartment rentals going untaken. Eric was trying to do that, but I'm not sure if he actually found a taker. And Lauren was telling me over Christmas that I should try to do it, but it really sounds like more work than it's worth. Sorta like playing the lottery, except this is more work with less payoff (though the odds are a little better).
I just told my officemate that I'm going to be going on work at home next week and he told me that I'd been a good officemate. I told him I was sorry if my laying out of office "rules" put us on a shakey start and he said not at all, that he'll do the same thing when he gets a new officemate. Then we cried a little and held each other. I haven't ever really had a terrible officemate. Josh slept most afternoons and was a horrible example of work ethic for a new employee, but he was friendly, entertaining to talk with, and pretty practical when you asked him questions. Loan argued on a phone a lot with her mother but she was fun to joke about, with her unusual english and she was amused when I would make proclaimations "as the man of the office". Grant has been really quiet, but in trying to set a good example I've stopped all naps in the office (sometimes at the cost of my ability to think), and he's fine when you talk to him, though we don't have much in common. Actually, looking back, I don't think I've ever had an issue with any coworkers in any of my jobs. Sometimes it pays being easy going.
Also I downloaded the new Street Fighter 2 HD remix for my ps3, and that game is insanely frustrating. I've never played a game that's made me want to break the controller this much (though I haven't broken anything yet, just done a lot of yelling at the tv).
(from a review of xbox game Space Giraffe, after the reviewer describes how a game series can either cater to the casual gamer, or take the "conceptual high ground.")
"In that scenario, you can all too easily end up with something like the Street Fighter or Virtua Fighter series, endlessly refined and tweaked for the benefit of insanely hardcore fans until you get a game so spectacularly impenetrable to unsuspecting newcomers that the instructions might as well be written in ancient Phoenician, full of absurd nonsense about "Z-ism" and reversed air counter-tackle returning stumble throw blocks, until normal people run away crying and you're left with an audience of about nine completely socially-dysfunctional autistic savants in Tokyo."